Selection of colorful logos that use all the colors of the rainbow. No water prism effects! This MTV Bloom ident from French artists called The Holograms, combines urban architecture with morphing 3d typography. Funky results! www.mtvonedotzero.com Ken Murphy's A History of the Sky portrays a beautiful series of time-lapse films of the California sky captured over the course of 146 days from the top of San Francisco's Exploratorium. Displayed side by side, the little videos all represent one day (from sunrise to sunset) before being synchronized to show the same time of day in each precious "mini-film." Source: Urlesque HTML5 is the buzz word of 2010. Championed by Google and supported by Firefox and Opera, HTML5 is definitely here to stay. In itself HTML5 is still a bit of a curio -- the spec isn't even finalised -- but when strapped on to Javascript or other developing technologies like WebGL, the browser becomes a serious platform capable of impressive things -- cue Akihabara a set of libraries and tools for rapid in-the-browser '8 bit' games prototyping. Named after the famed district in Tokyo of the same name (or 'Akiba'), Akihabara uses just a small subset of HTML5. Its primary purpose is for quick game prototyping, but there's no reason you couldn't use the libraries for other purposes. Because the engine is written in Javascript the games work on just about every browser, including the mobile browsers on the iPhone/iPad and Android devices. Anyway, even if you're not a developer, you should give some of the sample games a go. Legend of Sadness, which is absolutely not based on the Zelda franchise, is probably the best example of what Akihabara is capable of. If you're more of the old school persuasion, give Pac, er, Capman a go. Note: I forgot to mention, 'A' in the games is Z on your keyboard. 'B' is X! Source: Download Squad Cleanternet is a parody that seriously delivers a message to us about internet censorship. Worth a look, because it's definately going to arrive sooner then you think. 1923 (aka Heaven) is one of two new animation loops directed by Max Hattler, inspired by the work of French outsider artist Augustin Lesage. 1923 is based on Lesage's painting 'A symbolic Composition of the Spiritual World' from 1923. 1925 (aka Hell) is one of two animation loops directed by Max Hattler, inspired by the work of French outsider artist Augustin Lesage. 1925 is based on Lesage's painting 'A symbolic Composition of the Spiritual World' from 1925.
Each player in each sport has their own form of revelry to celebrate points scored. For some it’s a hand motion, for some it’s a somersault, and for others it’s a well-crafted humorous dance. In honor of the upcoming 2010 FIFA World Cup and to promote Coca Cola’s sponsorship, Paranoid US Director Edouard Salier, created an animated medley of celebrations entitled “Quest”. With Coke’s long history of successful animated spots and Edouard’s visual storytelling ability, the collaboration was a perfect fit.
To discribe best who and what The Future Sound of London is, they were like fortune tellers from the past. A highly experimental duo that made their name popular in the underground techno scene during the 90's. Best known for Papua New Guinea and being a huge inspiration for todays electronic music, they definately hit the nail on the head when it comes to defining what techno really is. To buy their music, click here. We have Explosive Papua New Guinea There is devotion, and then there is crazy Apple fanboy devotion. Take a look at this Apple Store diorama built by Gary Katz -- a man with apparently a lot of time on his hands. Katz carefully recreated the interior of an Apple Store within a regular shoebox. By using two iPhones -- one to power the store's glowing Apple logo, and the other as a screen behind the Genius Bar -- he spent countless hours sculpting tiny computers, furniture, posters and accessories. The end result is a place where Barbie can buy an iPad or Ken can get his Macbook repaired. That's right, now little Susie's dolls can be just as trendy as Mommy and Daddy. According to The Unofficial Apple Weblog (TUAW), Katz is no stranger to using Apple products in crafting his tiny recreations of places. (He sells an iPhone Personal Movie Theater kit on his website.) As of now, there's no word on whether or not an Apple Store kit is in the works. But judging by the popularity of Katz's other miniatures (and the insanity of Apple-fandom), we wouldn't be surprised. Source: Switched We're all more or less aware that we exist in a world that is largely invisible to the human eye. The machinations of physiology are too small to perceive, and the vast majority of the electromagnetic spectrum simply doesn't register with our peepers. But we're quite literally surrounded by electromagnetic waves, with radiation emitted by the sun and naturally-occurring radioactive particles from sources like radon. And, with the advent of the radio in the late 19th century, we began to produce more and more electromagnetic radiation that has exponentially exploded over the past century. Bengt Sjölén and Adam Somlai Fischer, along with artist-cum-researcher Usman Haque, have developed the Wifi Camera to explore this invisible realm and how we move about it. By pointing a series of Wi-Fi antennas at a given space, the "camera" records the signal strengths of wireless transmitters and visually maps their expanse and movement. Waves at the Wi-Fi wavelength act similarly to visible light, bouncing off of solid objects and passing through transparent ones. And since Wi-Fi operates on radio waves, radiation from microwaves and cell phones (which rely on radio, too) appear in the picture, as well. Check out a demonstration of one Wi-Fi Camera rig below. The team says on their site that they are working toward video capability; that would be fascinating indeed, since they are currently able to "see" people amidst the radiation, but only statically. Source: Switched |
Subscribe!Categories
All
Archives
December 2011
|